Wednesday, 16 April 2025

Clip Browser UI Update

 The UI for the Clip Browser project is complete.

The first page is used to dearch for clips. The second page is used to add paths to search. On the second page, the user can select a clip and open a dialog to define clip attributs. These attributes are searchable on the first page.

page 1 - search
 
page 2 - paths


dialog - define

When defining a clip's attributes, it's possible to set the clip as a Vignette. This will allow the clip to be associated with other clips in the vignette, for example characters fighting in a melee, conversing or acting together in some other way. 

The 'Character', 'Primary Action', 'Secondary Action' and 'Direction' attributes can be chosed from a drop-down list or text can be entered to make a new entry into the list.

The is also an option to associate props for the clip. If props are to be used, a hook to the current pipeline can be added so that prop objects can be selected and added for the clip.

Notes can be added, in a multi-line text box and a score can be given. I have given five possible scores:
'missing', 'broken', 'popping', 'fixable' and 'good!' The artist can select clips down to any score level, but a colour-coded icon will be displayed in the Clips Found list on search page, to indicate the clip's score. That feature is to be included in the next iteration of the UI.

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